He was having a configuration issue, so every time I would try to get connected to his IP it would say he wasn't there cuz it was configured yet. I got impatient and kept shutting the program down and restarting my connection to see if it was me and eventually got the Blue Screen of Death. I rebooted and Koggs called me to let me know he was ready. We connected immediately following - without incident, and proceeded to race all night.
Now you have to realize that I routinely have connection problems and am inevitably the cause of lag and other bothersome multiplayer issues - but we were connected for several hours straight and I didn't experience any lag at all - not one little glitch! Me and the Kap'n are very competitive and we consistently had lap times that were tenths and hundredths apart, so the racing was good. But I don't have the experience of the Kap'n, and I knew I was up against someone who has been 1 in Powerslide more than once - so, I figured I must try to win at all cost.
Let's just say that if Ratbag had a 'flip your opponent the bird' option the Kap'n would have been wearing that button out all night. I routinely put him in the wall where appropriate and than ran like a scared little puppy - the strategy worked pretty good, because I was able to get some good ground between us while he was trying to get off the wall! GameSpy supports Leadfoot thus enabling you to hook up with players from around the world.
And with the ability to watch a race, you can secretly go into a room, click the 'watch' button, watch a few laps and see if the their level of racing is where yours is.
I particularly like multiplayer racin cuz that way I can race with guys that I know, rather than racing with Joe Whosdat and his brother Boo! Besides, bragging rights are what it's all about anyway right? The problem is this, or at least some of the time. Three letters L-A-G! These three lil' letters can create some B-I-G time problems. Especially in a tight race. Now I've seen the Web site, read the review, and viewed the pictures that absolutely trashed Ratbag and Leadfoot for it's inability to race without the annoying presence of lag.
All I have to say is this, we all know that we exist in a cyberspace full of latency As with every game I have ever played online, if you get someone in there that has a poor connection, you're going to suffer by losing packets of information thus causing the dreaded lag factor. I can't tell you how many times I have been lag slapped right out of a race! It's annoying I know!! That's why I now have a broadband connection.
It's a mixed bag at best. As for racing online with Leadfoot, as I said before, it's a mixed bag with mixed results. But the fact is that there will always be a certain degree of lag that we must deal with.
Upon my last visit to GameSpy, I was able to join in a room that had about people in it and the racing was pretty good. You had the fast ones up front, a couple of us bangin fenders in the middle of the pack, and a few back markers trading paint at the rear. At the start of a race, you can get hit with a ton of lag which is pretty annoying. Other times I noticed a bit of lag as I approached the lead, getting banged around, spun sideways, but it's always fun! If you can't have fun while your out there then what's the point?
The three of us had a blast as we went through all the tracks -and then some! Those two guys are some fierce competitors that deserve a lot of credit. You think you have more room than you actually do. Then all of a sudden, I'd see 'em shoving off into the rail!
I remember saying something like 'Glad it wasn't me! Bottom line here is this. I am having a great time while multiplayer-ing with others in this game. I have seen and heard arguments on both sides stating the good and the lag! If Ratbag comes out with a fix for improved online play, then great.
If not, then I'm ok with what I have. I'm not just saying that either. The DSL is a huge plus but if I get into a room that has a high ping, then I'm outta there looking for a lower ping. Deal With It! Online Technical Support At the time of this review, there was no posted technical support section on the Ratbag web site. They do have a FAQ section, that at the time of review was pretty slim and will hopefully be added to.
No Integrated Help If you are looking for integrated help files in the game - you won't find it here. Integrated help is not a major priority in the Ratbag games that I have seen, and this is one place for needed improvement. However, I cannot condemn them too much - because there is generally an added price for the quality of help that would be ideal. If in the future Ratbag improves in this area, without raising the price - they will deserve even more extended kudos.
Twenty-Six pages of information and instruction in all which covers everything from the introduction to the final credits. Including a complete instructional aiding you in creating an AVI that you can save and share with your friends. Something this good for a mere twenty bucks? Skip to content.
Leadfoot racing game…. You missed. Jan 13, dell. Jan 12, dell. A L Norton A. The game supports several different 3D graphics sets, including Glide, Direct3D, and others. It also has a software mode for those of us without accelerated graphics cards. The Super Lites and truck skins are all well rendered, and the track details are top notch. If I had any complaint, it would be that some non-functional details were thrown together.
While much attention was lavished on the vehicles, tracks and views, crowds in the stadium and people watching from the track were almost cookie-cutter 2D in appearance.
The game offers some directional audio effects. However, apart from a rock jam during the initial loading screen, vehicle noise and cheering crowds are the only real sounds. There is no in-game music. Due to the repetitive nature of most game music, perhaps this is a blessing. A Steering wheel and pedals are highly recommended. Internet connection or LAN required for multiplayer gaming and a minimum modem speed of Leadfoot is an excellent single-player racing game.
It has great features, and its simple control structure and ability to work effectively with slower machines make this an excellent game for almost any racing fan. The learning curve alone will keep you coming back for more. You can even select from different color schemes to change your car's outside appearance.
If you're not well versed in automotive terminology, then most of these options probably aren't going be very appealing, and adjusting them might have a detrimental effect on your driving. But if you're serious about driving, you'll have fun making adjustments to all the cars. Another good feature in the career mode is that you can gain support from sponsors and thus make a little more money, but again, you need to exhibit solid driving skills before any of the sponsors will offer contracts.
Once you're actually in a race, it quickly becomes apparent that Leadfoot demands considerable time and effort from you to become even an adequate driver--more so than in a typical driving game.
Not only do you need to learn the basic techniques required, but you also have to perfect them before you can win any of the major races. For example, learning to powerslide is a crucial driving skill, but the fact that computer opponents are constantly beating you in the turns--even when you're making quick slides--reveals that you have to time your breaking and acceleration very precisely to stay in the pack.
You'll find that even when you mimic the computer drivers' moves, they'll always seem to get a slight speed boost and still come out ahead of you. While the physics in Leadfoot seem very realistic, they can make playing the game very difficult, as collisions with other cars or walls can cause your vehicle to get thrown about wildly--and recovery from such collisions isn't easy.
The unpredictable nature of collisions in Leadfoot makes it tough to adopt a strategy for being an aggressive driver, which is another skill that's necessary to win races. Visually, Leadfoot does enough to create an acceptable driving environment, but it lacks some of the visual flair that's found in other recent driving games.
0コメント