How to play the card game crazy eights


















In the normal game, you are allowed to draw a card even though you have a playable card on your hand. This rule can be modified so that you only may draw a card if you are unable to play a card. If no one can play a card you add up the points on your hand to the score table and start a new round. This might be suitable if you are playing with younger kids. If you enjoy this article and guide, you might be interested in other versions of Uno. If that is the case, make sure to check out some of our other articles.

In our article section, you can find all our articles in one place. You can read more about the Uno attack rules and exciting Uno game with a shooter, or if you are a fan of pixels and Minecraft, the Uno Minecraft rules might be of interest. You will also find a bunch of articles about different subjects related to the game, like the history of Uno, why the Uno skip card has taken on a life of its own, and about the ancestor game of Uno Crazy Eights.

Last but not least don't forget to check out our articles about games similar to Uno, like Phase 10 and Skip-Bo as well. Still there is more so make sure to check out our other articles as well! Crazy Eights — How to play crazy eights. How to play the Crazy Eights card game.

Crazy Eights card game. Crazy Eights rules. The following plays are allowed: As long as the card on top of the discard pile is not an Eight, you can play a card that either matches the rank or the suit.

An Eight can be played on any card, and the player that plays the card can nominate any suit similar to the Uno Wild Card. If the last card played is an Eight, you can either play another Eight and choose suit or match the suit the previous player nominated. Example 1: If the card on the discard pile is the Queen of Hearts, the next player can play: Any Queen Any Heart Any Eight Example 2: If the card on the discard pile is an eight of spades and the player that played the card nominates another suit, a Diamond, you can either play another eight and change suit again or keep the same suit or any diamond card.

Crazy Eights rules last card rule. How to win and score Crazy Eight. Scoring Crazy Eight. Crazy Eights special cards. If one of these cards is drawn as the first card you have two options: Returning the card into the middle of the draw pile and drawing another card.

Act like it was the dealer that played the card. Skip card — The Queen. Reverse direction — The Ace. Draw 2 card — The Two. Crazy Eights house rules. Number of cards. Some choose to start the game with eight cards instead of 5 or 7 cards. Drawing cards.

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Load More. Take a normal card deck and thoroughly shuffle it. One card at a time, deal cards to players starting with the player on your left. Deal eight cards to each player. If there are only two players total, only deal seven cards instead of the usual eight. As mentioned earlier, if there are more than five players, combine two decks together. Place the remaining cards in the center. When each player has eight cards, set the remaining cards face down in the center of the playing area.

These cards form the draw pile. Turn over a draw pile card to form the discard pile. When you finish dealing, turn over the top card in the draw pile and set it beside the pile. This is the discard pile. If an 8 starts off the draw pile, reshuffle and flip over a new starting card.

Match rank or suit to play cards. This card is placed on top of the discard pile and the turn passes to the next player on the left. In most standard card games, including Crazy Eights, the player to left of the dealer is the first to play a card after the cards are dealt. When you play an 8, you'll have to declare the new suit. Some versions of Crazy Eights restrict players from ending on an 8.

Draw cards when you have no playable cards in your hand. If you don't have any matching cards in your hand, draw cards from the draw pile until you get a playable card. After that, play the card and then continue as normal. Draw rules are often determined according to player preferences. Play cards one at a time until a player has none left. Once the player to the left of the dealer has played a single card, the next player to the left goes. In this fashion, players discard or draw until they can discard a single card at a time.

The hand ends when a player has no more cards in their hand. Count points to decide the winner if the draw pile runs out. This is a game ending condition in Crazy Eights. The player with the fewest points not necessarily cards in their hand wins. Numbered cards including aces are worth the same amount as their number of pips. Court cards J, Q, K are worth 10 points apiece. Calculate the score for the hand and continue playing.

When a player runs out of cards, the hand is over. Each player should figure out the point score of the cards left in their hand. The winner of the hand adds the ending point total for each player to their score. Shuffle the cards and play until a player matches or beats the point goal. The point goal for the game is determined by the number of players. Cards are reshuffled after each hand and the game continues until a player reaches or exceeds: points 2 players points 3 players points 4 players points 5 players And so on Method 2.

Increase the number of cards in the starting hand. The more cards in your starting hand, the longer the game will go on. However, doing this will decrease your draw pile, which could have the opposite effect and shorten your game.

Because of this, you may want to play with two decks combined. Add your second deck to the first by shuffling the cards together as you would normally. Take your time - since there are more cards, it can be difficult to shuffle. Assign crazy actions to certain cards. If the card is not a match, the player must continue to pull cards from the draw pile until they get a match.

Eights are wild. So, when playing an eight, the player must announce which suit they are choosing to play. If they neglect to say this during their turn, they will be penalized by having to draw two additional cards from the draw pile on their next turn.

Because players could not predict what card they will need or what will be drawn, the only real strategy is simply deciding when to use a crazy eight to try to shift the game in their favor. For example, if you are holding three cards of the same suit, you might choose to use the eight to change the suit to the one you hold those three cards of. Bar Games is a website devoted to helping you learn about the best games to play with your friends.

We review the games, research the rules, and uncover helpful tips and strategies.



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