At the time, the only viable places for such a product were the virtual storefronts like Xbox Live Arcade. If anything, they were eager to deliver a new IP and gameplay experience to console gamers who might not even know this style of game existed. At the time, Certain Affinity was the epitome of a bootstrap studio: a handful of artists, engineers and designers working out of a small house. They were already quite busy with, among other things, the Halo 2 Blastacular Map Pack — so development could only proceed in whatever free time the team could scrounge.
Without a license for a game engine or the resources necessary to acquire one, Certain Affinity did the only thing they could: roll their own. Starting from scratch, the team built the rudiments of a game — renderer, animation, audio, the whole package — and six weeks later had a playable build they could demo to publishers. Because Age of Booty as it came to be known was built in tandem with paying co-development work, various team members shuttled onto and off of the project as needs dictated.
This led to an unusual state of group ownership; so many different hands had touched so many different parts of the game that every aspect of it seemed to belong collectively to everyone. Wood is the all around resource, and is.
Rum is used solely for the upgrading of ships, while Gold is used only for upgrading cities. Towns have two upgrade levels each, while ships have 3 upgrade levels for cannons, speed, and armor.
Capturing a town will give you a steady income of a certain resource, but single units can also be found floating in boxes in the sea, on merchant ships, or in the small villages alongside the coast which disappear once they have been destroyed.
If you attack and destroy any of these, you can take their loot. Killing an enemy ship will cause them to drop a box - which will either contain booty or a curse. Curses are special weapons - like the Ghost Ship curse which turns you briefly invisible.
Once you have gained enough resources you can sail back to your home town and upgrade your ship, or upgrade another town from anywhere on the map. Clicking LT will cycle through towns, whilst RT will center the camera on your ship. You can use the right stick to zoom the camera closer to the action, but you cannot rotate the camera around. When upgrading your ship, you must choose upgrades wisely. When adding cannons, your ship will become slower, so it is wise to upgrade speed as soon as possible before or after upgrading your cannons.
Allocating resources becomes an important part of gameplay. Players must choose wisely how to distribute Wood, the most important resource in the game. If you use all of your Wood on ship upgrades, then your towns become more susceptible. However, focus too much on the towns you hold, and your ships will fall behind, leaving you unable to capture more towns.
Often, the most popular cities are those that provide much Wood resource. These cities are often the first targets in battle, and the ones which teams will fight the hardest to capture and defend. The depth of the battle system extends to the location of your ship in relation to an enemy. If a ship is next to a town occupied by its own team then the ship will receive a slow health regeneration - meaning attacking ships will have a much harder time destroying them.
Age of Booty is a game that relies heavily on both teamwork and strategy. Even compared to other cooperative strategy games, Age of Booty requires a greater level of coordination to succeed.
When you or a teammate destroys a merchant ship, a box will drop, which players can pick up. Sometimes, these boxes will contain curses which can be used against your enemies. If you already have a curse, you will get a random resource instead. The curses in the game are:. Recent Reviews:. Review Type. All Positive 74 Negative All Steam Purchasers Other All Languages Your Languages Customize.
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